package org.papervision3d.materials.shaders
{
	
	/**
	 * @Author Ralph Hauwert
	 */
	public class ShaderCompositeModes
	{
		public static var PER_LAYER:int = 0;
		public static var PER_TRIANGLE_IN_BITMAP:int = 1;
		//public static var PER_SCREEN:int = 2;
	}
}